December 29, 2010

New Cars, New Tracks in GT5

The selection of cars and tracks in GT5 are sure to impress some people and disappoint others. You can view the entire list on the official website.

Now I am going to put on my car geek hat, so if this section bores you, skip to the next one.
Fan favourites like the Nurburgring Nordschleife, Laguna Seca Raceway, the Monaco GP circuit and the Suzuka GP circuit make a return.

New entries include the Monza F1 circuit, Daytona International Speedway, Indianapolis Motor Speedway and the Nurburgring Gran Prix circuit - all of these are pretty awesome circuits.

Combined with the traditional GT fictional circuits such as Deep Forest and Trial Mountain Circuit, as well as fictional tracks based on real-life locations (the new London and Rome circuits, as well as the Tokyo R246 from GT3/4, which I've only recently found out is an actual route in Tokyo), the variety and number of tracks is pretty impressive.


Personally, I wish there were more real-world tracks, especially those from the Formula 1 calendar, but I guess we can't have everything.


As for the car selection, your satisfaction with the list of available cars is largely dependent on whether or not your favourite cars are there.

The selection is pretty wide and there are quite a huge number of cars from the 70's and 80's too.

Unfortunately, the car list is still overwhelmingly Japanese - out of the 1,031 cars available, there are around 150 Nissans, over 100 Hondas, about 100 Toyotas, just under 100 Mazdas, about 70 Mitsubishis, 30 Subarus and a smattering of Daihatsus, Isuzus and Suzukis.

That's almost 600 Japanese cars, or more than half of the total, and almost any Japanese performance car you can think of is there.

So if you're a fan of Japanese cars, you're in luck.

But on the other hand, European car fans are bound to be a little upset that many boring Japanese cars like the Toyota Prius and Honda Odyssey have made the cut while many European icons of the 80's and 90's are absent.

Off the top of my head, I can think of the Peugeot 405 Mi16, the Volvo 850 T5 Wagon, BMW E30 M3, Ferrari F355 and Ford Sierra RS Cosworth - all iconic cars among car geeks, and none of them are here.

I can think of another 20 European cars that should be here, but I shall not bore you with any more lists.

Also, the cars themselves come in two tiers: Standard and Premium.
Premium cars are modelled in very high detail with loads of polygons and look like real cars up close - the headlights, taillight clusters and wheel arches have proper geometry instead of just clever texturing.

Even the interiors of the cars are modelled, so they look awesome in an actual race because you can look into them and see the driver moving about in the cockpit. The Premium cars also give you an in-cockpit view, where you can see the dashboard and your hands on the wheel. The bad news, though, is that only 200 or so cars from the total are Premium ones.

The remaining Standard cars are basically models lifted right out from GT4, which look great at a distance, but when you come close to one, you'll notice that most of the features are really just low-resolution textures rather than actual geometry.

While these Standard cars looked fine in GT4, they stick out like a sore thumb in the age of 1080p high definition.

This is actually really disappointing, especially if your favourite car happens to be just a Standard car.

Also, in spite of boasting 1,031 cars, a lot of them are variants of the same car. There are over 20 variants of the Mazda MX-5 and Mitsubishi 3000GT for example, and all of them with very minor tweaks and differences.In the end it's impossible to keep everyone happy.
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